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Rather than redrawing them, it looks like the developers took the color graphics, reduced them to the four shades on the system’s palette. One of the main differences between this portable version and its big brother is, of course, the monochrome graphics. Cranky gets King K.Rool to steal all of Donkey Kong’s bananas again and makes Donkey and Diddy go through four completely new worlds to collect their bananas and beat up a lot of kremlings along the way. It came in a yellow cartridge, instead of the Game Boy’s standard gray, a cool little bonus that would also be used on the next two Donkey Kong Land games and Donkey Kong 64.ĭonkey Kong Land‘s story involves Cranky Kong challenging Donkey and Diddy to make it through an 8-bit game, a partial jab at how games have been getting easier and easier since the 8-bit days. Most of the music consists of remixed versions of tunes from the first Donkey Kong Country, but made fit for the Game Boy. It looks very similar to the first Donkey Kong Country, but is actually a completely different game with some similar levels, themes, and enemies. Donkey Kong Land was the first Donkey Kong Country game on a handheld system.
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